Outcome variation for grid based number selection games

 

 

 

The Outcome variation for grid based number selection games is a newly patented technology available for licensing. It is a method of playing a number selection game on a computer, as a state/national lottery option or at a licensed gambling facility – live or on a gaming machine.

The computer system needs to have at least:

  • One processor
  • An input
  • A random number generator
  • A display for displaying graphics for the number selection game
  • A memory fitting for the processor
  • A computer-readable storage medium encoded with instructions

This technology can be applied to an existing Keno game or as a standalone game.  It can also be applied to games such as Bingo or a lottery situation.

 

Payout in a gaming situation would be higher when the odds of the predicted results are lower.

 

Other options would be to predict how many (2 X 3) or (3 X 2) rectangles contain a specified amount of numbers drawn such as 4, 5, or 6.

 

Other games are possible using different shapes containing a minimum number of the 20 numbers drawn.

 

For the purposes of this document – please note this definition of terms.

  • ­Draw would be the random numerical selection process.
  • Cage would be a defined shape such as a 2X3 or 3X2 box.
  • Cluster would be the amount of drawn numbers falling with in the cage.
  • Number would be the amount of qualifying cages resulting from the random draw.
  • ­Qualifying cage would be one that has a minimum amount of draws falling with in a gage

 

This method allows interactions with random populations of numbers on a grid. It can be implemented as enhancements to existing grid based number selection games such as Keno or Bingo or as a standalone game. The standalone version would involve placing one or more bets to predict the occurrence of the amount of clusters occurring within defined shapes or cages.  The total of qualifying cages would be the end result of the game.  A qualifying cage would have a pre-specified occurrence of numbers within the cage.  A winning bet would be the prediction of the correct total of qualifying cages. These bets can be implemented as side bets for an existing game in order to introduce new player strategies and reward options without disrupting the mechanics of the underlying game.

 

 

Each grid square within the pattern is adjacent to at least one of the other grids squares within the pattern, the subset size is a defined numerical value; designating, by the processor, one or more of the sets as a playable set eligible to be placed onto the grid.

The processor is configured to allow the player to input a prediction count predicting the quantity of playable sets placed on the grid. It then generates a random group of numbers using the random number generator. The random number group is comprised of unique numbers drawn from the numbers represented on the grid until no further playable sets can be placed. Then the processor counts the total quantity of playable sets placed on the grid and determines winning bets.

 

PRODUCT FEATURES & BENEFITS

Special features

  • It can be implemented as enhancements to existing grid based number selection games
  • It can be implemented as a standalone game
  • The standalone version would involve placing one or more bets to predict the occurrences of combinations of random numbers on a grid.
  • Bets can be implemented as side bets for an existing game in order to introduce new player strategies and reward options without disrupting the mechanics of the underlying game.

(The following images are an informal representation showing 13 qualifying cages result)

 

 

 

 

The Outcome variation for grid based number selection games is covered by United States Utility Patent: 10,902,703

 

 

 

 

 

 

For additional information, licensing opportunities, and a full prospectus on the Outcome variation for grid based number selection games  contact:

 

 

BankOnIP

VP of Business Development

Email: info@BankOnIP.com